Varjo XR-3 – a mixed reality device that takes the user experience to new heights
Resolution that corresponds to the human eye. Eye tracking that is used both in development and in the experience itself. Precise and individually calibrated colors. All in Varjo’s XR-3 mixed reality headset.
“When we talk about virtual and mixed reality, immersion is one of our most important goals. As developers, we bear a huge part of the responsibility for creating an experience that the users fully immerse themselves in. But if we are to take it to the next level, it also requires proper hardware,” says CEO of Virsabi, Michael Harboe.
XR stands for Extended Reality and is a common term for virtual, augmented and mixed reality.
Among mixed reality headsets on the market, the XR-3 from Varjo is in a class of its own. Built on premium technology, the Varjo XR-3 allows for the ultimate immersion.
Sink into the experience
Immersion is ultimately about deceiving the senses. Technically, it’s about replacing our senses’ perception of reality with virtual stimuli. The more senses that receive virtual stimuli and the better the quality of these virtual stimuli, the higher the degree of immersion. And here Varjo’s XR-3 succeeds to a very high degree.
Through XR-3, virtual objects appear real. It’s a significantly different experience compared to the holographic augmentations you see on other devices. With ultra-low latency and high-quality 12 megapixel video stream, virtual visualizations look like real-world elements. The realism supports the precise and individually calibrated colors of the device.
Varjo’s hand tracking is from the company Ultraleap, and is the world’s most advanced of its kind. But hands aren’t the only thing being tracked.
Eye tracking ensures an experience that engages the user
The Varjo XR-3 has advanced eye tracking technology. The built-in eye tracking at 200 Hz creates foveated rendering that copies the function of the eye and displays what the user is looking at in full resolution.
However, the eye tracking can do more than ensure that the experience is sharp for the user.
It is also valuable in the design and development phase, where it can be used to collect data on how users interact with the experience. Here, we can use the collected data to fine-tune the experience so that it engages users and holds their attention.
Foveated rendering is a rendering technique that slightly reduces the rendering quality in the user’s peripheral field of view. This is how the user-looking part of the field of view is prioritized for high-quality rendering.
An elegant meeting between physical and virtual elements
By combining LiDAR sensor and a stereo RGB video feed, the XR-3 achieves a depth consciousness that sets a new standard for occlusion of hands, objects and people, where physical and virtual elements elegantly meet each other.
And real-time 3D reconstructions of the surroundings lay the foundation for building realistic environments based on the actual physical surroundings for users to immerse themselves in.
Occlusion is when a physical object covers and hides the virtual object if the virtual object is located behind the physical.
Although the XR-3 is a headset for mixed reality, it works just as well for both MR and VR experiences.
Are you curious about how your company can use VR, AR or MR – for example on Varjos XR-3? Contact us and let’s talk.